Jhp vs fmj fallout 2 patch

I am purchasing a pt1911 in 45 acp and i cant vote twice or i would one for fmj one for jhp both have advantages for the fmj it is always cheaper, so you can practice a lot with it to get proficient with the pistol, and if the position arrised where you had to protect yourself with fmj i wouldnt have a second thought. Use fmj and ap against metal armor and above, as jhp is not effective on. The author stated he only uses 2 different kinds of jhp in the small pocket guns, but i cant remember what they were my magazine is at work, so i. You dont need to know much about the game to use this faq, the more you know the less useful itll be probably. Accuracy of fmj vs jhp i plink and target shoot, but also do some competition shooting mostly for fun but i want to win, and for personal defense. The 5 calibers to claim the most powerful handgun in the world title reupload duration. Anyway, jhp is pretty much the standard sd bullet, it will cause more shock, larger wounds and has a lower likelihood of over penetration. I finished fallout 1 last week and i dont remember ap rounds being far.

Jacketed hollow points come in a massive variety, separated by shape, design or simply the company that manufactures them. Obviously there is a huge difference in full metal jackets and jacketed hollow points. Where target shooting accuracy is the prime consideration, some bullets incorporate a cavity in the nose section. But with the price being double for jhp s, are fmj s still. The jhp has more potential imo than the fmj in being a better. Yet another ammo mod yaam feedback thread no mutants.

Jhp vs fmj discussion in handguns started by readyfreddy23, may 6, 2008. So i guess this is my real question, is there any accuracy. Arguing that jhp create effective wound characteristics in gel doesnt overcome my concern about feed reliability. I have read that some people prefer to carry a 380 fmj instead of a jhp due to the ballistics. A high velocity round designed for assault rifles, the intermediate 5mm m4 cartridge has been replaced by the more powerful 5.

F2wr is fully compatible with killaps unofficial patch and his. However, it found a new life as linked, belt fed ammunition for manportable miniguns on the battlefield, specifically the m4 cartridge and 7. The content is not described in full detail on this page. In fallout 1 ap ammo would only in theory be efective vs robots, nightkin and combat armor which is only. A major bug in the fallout engine not fixed in the latest patches prevents any of the ammunition modifiers damage modifier, armor class modifier, damage resistance modifier from working. So since i am no expert, and a newb for that matter, please educate me on why one needs. Even a 9mm fmj will travel through 2 or more people. Theres a strong consensus that a key to an uptimum hunting bullet including accuracy is one that transfers all of its energy into the subject prey while creating a. So hague convention in 1899 if i am not mistaken, banned use of any bullets other than fmj, in war, by military personnel. While im not really concerned about a bear encounter, i know its still a possibility.

Fallout 2 allows you to play your character the way you want. Jun 04, 2014 this topic has come up a few times now while talking to some people. Other users assets some assets in this file belong to other authors. For munitions in other fallout games, please see ammunition.

This is for 45s, is there any reason why i shouldnt use jhp for plinking. I just need to know which of the two ammunition types would serve me better. If you dont like the changes or cant patch your mods, 4. The reason i shoot fmj at the range is simple price. In official patches the armor piercing ammo gets a 1 2 damage. May 10, 2011 the powerball type ammo keeps the hp filling up with material and interfering with expansion layers of clothing, etc. Ill be armed just as i always am, but i was considering swapping out the jhp i keep in my mags for fmj while im on the mountain thinking if i have to shoot a bear then fmj would probably offer better penetration. I am not sure how firearms related this subreddit is, so this will probably get downvoted. There are a lot of different types of bullets out there. Any stuff related to unofficial f2 patches goes in here. If you were out and about in bear country, and you were carrying a. Fmj bullets are not advised for hunting applications for the same reason target bullets are not used. In fallout 1 even if ap ammo worked there were few enemies to need it for.

A very rare ammunition type appearing in fallout 2, the 9mm rounds are only used by one weapon technically two, since there is a single p90c loaded with them in vault 15 and offer subpar performance across the board. Modification permission you must get permission from me before you are allowed to modify my files. If this is your first visit, welcome to no mutants allowed. But this subject doesnt have a lot of discussion, or it gets dismissed as being stupid. Jhp s dont get the penetration that fmj s do, thats a given. Ecco gameplay overhaul for restoration project mod for fallout 2. My experience limited to a few mags of each on just this handgun was that i was way more accurate with the fmj. Just wondering what the prevailing wisdom is here on nes. Discussion in firearms started by survivalmonkey360, feb 15, 2010.

The fmj does have quite a few drawbacks, especially when it is concerning your life that is on the line. Autoloaders started by onward allusion, jun 9, 2012. You can always play the game again later and make different. Dec 02, 2009 jhp are proven stoppers, and are proven better sd rounds than fmj. So i copied it in the directory, next problem was that the ddraw file was ddraw. Weve all heard about the 45 and its magnificent combat record. In a selfdefense situation, some bullets can give an advantage. Case 2 290 new ammo types 33 unique types at fallout.

But the fallout 2 installation directory didnt include the. Upload permission you are not allowed to upload this file to. Just one of the many bugs of f2 or a design mistake according to the fallout wiki. And also fmj bullets tend to yaw tumble after they hit solid object like bone. This is a real issue for me, and i would appreciate input to help me decide which ammo i want to carry for self defense. Hes asking whether to load fmj or jhp, purely for selfdefense. Feb 03, 2010 i read an article or blog posting recently that suggested jhp s were more accurate than fmj because the base of them had a metal jacket and thus were a more consistent surface facing the gunpowder force. Allot of the ammo seems very buggy so i am not even sure what the difference really is between fmj and jhp in game. Everyone has their opinionsfavorites when it comes to jhp. I strongly suggest that they first test a few boxes of these exact ammos in the same order after testing this way, they then should load their magazines the same way using ammo from the exact same lot theyve tested and if necessary test from these. Dec 02, 2009 if the standard is fmj, then any name brand jhp in a 230. Case 2 290 new ammo types 33 unique types at fallout new. Not sure where to post this, but since it is primarily a 1911. I strongly suggest that they first test a few boxes of these exact ammos in the same.

I am looking for thoughts on this and more explanation about the ballistics. Originally posted by pnw9995 obviously there is a huge difference in full metal jackets and jacketed hollow points. Sep 18, 2008 where target shooting accuracy is the prime consideration, some bullets incorporate a cavity in the nose section. May 03, 2012 anyway, jhp is pretty much the standard sd bullet, it will cause more shock, larger wounds and has a lower likelihood of over penetration.

The shock value will decrease, the bleeding tendencies of having 2 open wounds will increase. I read in some magazine iirc by someone supposedly well known and respected that 45 jhp is not really necessary and one should only use fmj or maybe fmj gets the job done just fine. I am thinking i want to buy jhp to do all these things i mentioned, but dont want to lose accuracy when shooting competition. The fmj will tend to pass right on through without slowing down much. A fmj bullet is very tough, and has pretty good penetration without sacrificing good expansion.

The shock value will decrease, the bleeding tendencies of having 2. Fallout 2 weaponarmor faq pc by whitechocobo666 gamefaqs. So, it is considered that fmj bullets produce cleaner kills vs enemy soldiers. Armor piercing the vault fallout wiki everything you need to. Ap and fmj do less base damage then jhp unarmored critters, but is very effective against armored targets thanks to yaam. This table list the intended values, but armor class and damage resistance modifiers are actually 0% and damage modifier is 11. Weapon effectiveness fallout 2 forum neoseeker forums. It gives details and locations of all the weapons, armour and ammo available in fallout 2. Ive been playing the game using the uk edition, patch version 1. I do all my reloading and i have loaded both 9mm jhp fmj. Dont tell me that 223 is designed for wounding, thats bunch of bs, besides, back then this referred to 303, 7. So i thought i would make a video and discuss the important reasons for owning a good self defense ammo even if it is expensive. This rounds are definitely capable of killing 3 people in a row, and last 2 probably even 5. For balancing issues, changes were also made to the dmg mod of most ammunition.

Yet another ammo mod yaam feedback thread page 3 no. Saying that fmj is cheaper and has killed lots of enemy combatants as a military round is not compelling to me. But itll probably have a few things you havent noticed in the game in it before. The fmj are arguably more readily available and are a very consistent round. In fallout armour piercing rounds are not designed for high. The current issue of combat handgun magazine has an article written by two former cops and three defense attorneys on fmj vs jhp. Caliberx at fallout new vegas mods and community nexus mods. I believe tyler has one of these loaded with ap, and he fights lana who has metal armor, so now he might even win if you dont stop him, whereas before he would always lose. Should you miss your targed, the fmj is more likely to ricochet and in a situation with innocent bystanders, could present a problem. Fallout 2 armor piercing rounds and energy weapon, page 1. Good in close if you dont want to kill your npcs wburst fire. The primary purpose of this mod is to correct the imbalance between armorpiercing ap ammunition and other ammunition. No, no mod can fix it if its hard coded into the game executable, short of modifying that. So far only armor is some with metal armor which i could see either way doing normal or ap.

Fmj is probably better on average as most tough stuff would have armour, but then again you would just blast that stuff with. It has also been retained as the ammunition of choice for paratrooper. And in the bullet family tree, every round is related by at least a first or second cousin. Ive read that jhp if different at all are usually more accurate than fmj. The jacketed hollow point jhp is designed to expand rapidly when hitting its target, which increases the effectiveness of the bullet and decreases the chances of overpenetration. Or choose a different ammo mod rp gives three options alone from memory. Supposedly the jhp does not have the penetration power due to it being smaller, so a fmj is preferred. This has the effect of lightening the bullets forward section and shifting the center of gravity towards the tail of the bullet, so as to give an improved ballistic coefficient, greater downrange velocity retention, and greater resistance to deflection by crosswinds. A 230 grain heavy jhp should penetrate a windshield, but will likely have a deflection, similar to a fmj.

Jhp and most normal ammo is given a 0 dt modifier, while ap and fmj ammo are given a value of anywhere between 2. Being unofficial addons they count as mods, which is why this resides in the modding forum. Now i also reciently put a barsto barrel in my ul g17l and in that barrel i honestly feel that a zero 147gr jhp with 3. In fallout, fallout 2, and fallout tactics, jhp bullets do more damage to a target than a fmj round, but have less armor penetration.

The ultimate ammunition overhaul and resource for fallout. Stockpiling for shtf, the best fmj 9mm you get ahold of cheaply. I am not new to reloading but i have never come across this before. Personally, i carry jhp s in the gun, an extra mag in the mag holder loaded with jhp s, and a mag full of fmj, as back up ammo. Upload permission you are not allowed to upload this file to other sites under any circumstances. You need to be able to hit deep to stop an animal like that, but youd be better off using a 10mm or. Now in my stock g1717l barrel i think the remington 147gr fmj match bullet is the most accurate. So i know a guy who knows a guy who owns a walther ppk. This means that, although the player character may initially hit a target for a large amount of damage, the targets armor negate a great deal of damage, if not all of it. You will need to seek permission from these authors before you can use their assets. For a carry gun or home defense jhp is obviously better because its less likely to over penetrate and hit a bystander or family member, and it causes more tissue damage. Feb 16, 2010 if your gun will reliably feed jhp s, use them. I wont be hunting them, but if i happen to come around a bend in the trail and a sow is about to charge me because i am between her and her cub or piglets, i am just looking for the most effective round. May 04, 2010 jhp and most normal ammo is given a 0 dt modifier, while ap and fmj ammo are given a value of anywhere between 2 to 20, with the majority being around the 2 5 range.

Due to a bug in fallout, ap bullets are identical to jhp or fmj variants. As such, only the weapon base damage and critical hit modifier are used. Either way, rp or the related unofficial patch without the rp content should fix it, so that it functions properly. The first two have more hps and the last one has fmj. As the title implies, im looking for real world experiences with subject cartridge, but any and all are welcome. Ecco gameplay overhaul for restoration project mod for. Oct 31, 2007 full metal jacket bullet power vs jacketed hollow point bullet power tested on bottles of water. Adds 63 classic fallout weapons to npc and vendor leveled lists. Some players have taken matters in their own hands to address the countless bugs left in fallout 2 after the final official patch was released, and have compiled and released packs of replacement scripts, fixed maps, updated data files and the like. Yet another ammo mod yaam feedback thread no mutants allowed. Ap and fmj do less base damage then jhp unarmored critters, but is very effective against armored targets.

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